Mount And Blade Marnid

Mount And Blade Marnid 3,7/5 6342 reviews

Mount & Blade II: Bannerlord’s singleplayer campaign takes place in a vast sandbox with numerous systems working together to provide players with a deep and engaging gaming experience. Bringing these systems together and ensuring that they work alongside and complement each other is no small task. BTVA is a visual and audible guide to voice actors and the characters they play across cartoons, anime, TV shows, movies, video games, shorts, commercials and rides/attractions.

Marriage

Companions that the player recruits can leave of their own volition. By not being sensitive to a companion's likes and dislikes, the player risks desertion and ineffective troops.Companion likes and dislikes fall into two major categories:- Other companions- Actions taken by the playerOther CompanionsEach companion recruited by the player generally holds three opinions total towards other companions in the game. These will generally consist of one preference and two objections.A preference provides a morale boost to the companion holding the preference if the preferred companion is also in the party. Companions with satisfied preferences will sometimes alert the player to this fact after battles.An objection provides a morale malus to the companion holding the objection if the objectionable companion is also in the party. Companions with objections to another character will frequently alert the player to this fact after battles.The only companion that is an exception to the above outline is Nissa, who is also the only companion added by the Silverstag mod. As of v0.25, Nissa has no preferences and no objections. Neither does any other companion prefer or object to Nissa.Actions Taken by the PlayerThere are ten actions that the player can take that cause a potential, immediate detriment to party morale.

Mount And Blade Marnid

Unlike companion preferences, morale boosts are not possible due to actions taken by the player.

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The info in this guide have been taken fromI made this guide just to have this info at hand without minimizing the game; enjoy if you didn't know about companion's conflicts.In Warband there are up to sixteen heroes which can be recruited to fight by your side. EDIT : In response to VirazolKaine, 'companions who don't like pillaging villages' addedSome heroes may get angry and even leave the group in certain situations; hunger, not being paid or having heavy casualties are just some of them.To me it's not really important specifying wich ones dislikes these, because those are things you should avoid anyway, BUT there are some that hate robbing villages, and this is important, because if you plan to play this role, these heroes will most probably leave your group.

Mount And Blade Manifest Destiny

Bear in mind these heroes if you plan to raid villages:Companions who DON'T LIKE Robbing Villages:Bunduk, Jeremus, Ymira, Firentis & Marnid. I can confirm, and everybody else; as said, I gathered this info from several websites, and of course, my personal exp. A & B do not well eachother, and so C & D, so A+C, A+D, B+c & B+D are safe.Nevertheless, doing emissary missions is affected by other calculations, but doing only that shouldn't make any hero to leave your company.

And

There are combinations, bigger ones, that allow you to use more heroes, but you'll have conflicts and thus the moral-game becomes a must, but with these groups you won't have any conflict at all (they all are either neutral or love someone in those groups).

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